Messege is something that relly is used a lot i all script but the command is basic.
Now lets Be covering the commands.. #dynamic 0x80000 #dynamic means that before the script start You need an offerset 0x80000 #org @start #org is before everything if you have a pointer. pointer is this one@ Because when you have make a command where a pointer is in it. after release and end make a free space and then the next line should have #org and your pointer you made earlier.. lock means that you cant move. faceplayer means that this person you are talking to faces you. msgbox @hello 0x6 msgbox means a messege @hello is the pointer there come after release and end after #org 0x6 is the kind of messege you choose i will cover those now. 0x2 This is kinda the same is 0x6 But it is used for normal Person you dont need lock faceplayer and release 0x3 is a sign post. 0x4 is when the person you talk to look up in a route. YOU MUST NOT USE LOCK FACEPLAYER.. that means no release. 0x5 is a question. Later we will be covering how to say something after you pressed no or yes. 0x6 is a normal Messege box for trainerbattle, and all that stuff. release that you can walk pretty simple end ends the script #org @start this is the pointer you made earlier, after msgbox and #org need to be before start! And then your messege. Rember do = And your messege Then just compile it and put it into your game